Infestations are currently relatively random, and once in place don't pose any active threat to players (numerous Infestations can reduce morale, but don't actually increase the danger). Undead Labs wants to make it more clear to the player exactly how Infestations work, including how hordes can be dispatched from large Infestations to create new Infestations in adjacent areas, and how imminent potential threats from Infestations are.
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